Microsoft DirectX 9.0

SNDDEV_ERR Enumeration

Specifies how the audio device was being accessed when the failure occurred.

Syntax

typedef enum _tagSND_DEVICE_ERROR {
    SNDDEV_ERROR_Open             = 1,       
    SNDDEV_ERROR_Close            = 2,       
    SNDDEV_ERROR_GetCaps          = 3,       
    SNDDEV_ERROR_PrepareHeader    = 4,
    SNDDEV_ERROR_UnprepareHeader  = 5,       
    SNDDEV_ERROR_Reset            = 6,
    SNDDEV_ERROR_Restart          = 7,       
    SNDDEV_ERROR_GetPosition      = 8,       
    SNDDEV_ERROR_Write            = 9,
    SNDDEV_ERROR_Pause            = 10,       
    SNDDEV_ERROR_Stop             = 11,       
    SNDDEV_ERROR_Start            = 12,       
    SNDDEV_ERROR_AddBuffer        = 13,
    SNDDEV_ERROR_Query            = 14,       
} SNDDEV_ERR;

Elements

SNDDEV_ERROR_Open

The audio device attempted to open.

SNDDEV_ERROR_Close

The audio device attempted to close.

SNDDEV_ERROR_GetCaps

The capabilities of the underlying hardware were being retrieved.

SNDDEV_ERROR_PrepareHeader

The header for the audio device was being prepared.

SNDDEV_ERROR_UnprepareHeader

The header for the audio device was being unprepared.

SNDDEV_ERROR_Reset

The audio device attempted to reset.

SNDDEV_ERROR_Restart

The audio device attempted to restart.

SNDDEV_ERROR_GetPosition

The current and stop position settings were being retrieved.

SNDDEV_ERROR_Write

The audio device was being written to.

SNDDEV_ERROR_Pause

The audio device attempted to pause.

SNDDEV_ERROR_Stop

The audio device attempted to stop.

SNDDEV_ERROR_Start

The audio device attempted to start.

SNDDEV_ERROR_AddBuffer

A buffer was being added to the audio device.

SNDDEV_ERROR_Query

The audio device was being queried.

See Also