|Microsoft DirectX 9.0|
The SetOutputBuffering method specifies the number of frames rendered in advance during preview.
object.SetOutputBuffering( nBuffer As Long )
Number of frames to buffer during preview. Must be two or greater.
If the method fails, an error is raised, and Err.Number can be set to one of the following values:
A larger buffer requires more memory but can result in smoother previewing, especially during effects or transitions that require more time to render. The default buffer is 30 frames.