|Microsoft DirectX 9.0|
The SetDynamicReconnectLevel method sets the level of dynamic reconnection during rendering.
object.SetDynamicReconnectLevel( Level As Long )
Bitwise combination of zero or more Dynamic Reconnection Flags, specifying the level of dynamic reconnection.
If the method fails, an error is raised, and Err.Number can be set to the following value:
By default, the RenderEngine object loads every source before rendering a project. This can result in a long start-up time. With dynamic reconnection, sources are loaded only when needed. This can shorten the start-up time, but possibly interfere with smooth playback. Generally, the more source clips that a project uses, the more you might benefit from dynamic reconnection.
The SmartRenderEngine object does not implement this method.