Microsoft DirectX 9.0

lock Attribute

The lock attribute specifies whether an object should be edited. If the value is TRUE, the application should treat the object as locked, and disallow changes to that object or its children. The default value is FALSE.

Possible Values

The following values are defined as TRUE: y, Y, t, T, 1. The following values are defined as FALSE: n, N, f, F, 0 (zero).

Applies To

clip, composite, effect, group, timeline, transition

See Also