Microsoft DirectX 9.0 |
An application can use the IPersistStream interface to load a GraphEdit (.grf) file. Use the following code:
HRESULT LoadGraphFile(IGraphBuilder *pGraph, const WCHAR* wszName)
{
IStorage *pStorage = 0;
if (S_OK != StgIsStorageFile(wszName))
{
return E_FAIL;
}
HRESULT hr = StgOpenStorage(wszName, 0,
STGM_TRANSACTED | STGM_READ | STGM_SHARE_DENY_WRITE,
0, 0, &pStorage);
if (FAILED(hr))
{
return hr;
}
IPersistStream *pPersistStream = 0;
hr = pGraph->QueryInterface(IID_IPersistStream,
reinterpret_cast<void**>(&pPersistStream));
if (SUCCEEDED(hr))
{
IStream *pStream = 0;
hr = pStorage->OpenStream(L"ActiveMovieGraph", 0,
STGM_READ | STGM_SHARE_EXCLUSIVE, 0, &pStream);
if(SUCCEEDED(hr))
{
hr = pPersistStream->Load(pStream);
pStream->Release();
}
pPersistStream->Release();
}
pStorage->Release();
return hr;
}
It should be noted that GraphEdit files are intended only for testing and debugging. They are not meant for use by end-user applications.
For more information about the StgIsStorageFile and StgOpenStorage functions, see the Platform SDK documentation.