Microsoft DirectX 9.0 |
The GetDefaultMonitor method retrieves the default monitor that all future instances of the VMR will use for video playback.
Syntax
HRESULT GetDefaultMonitor(
UINT* puDev
);
Parameters
puDev
[out] Pointer that receives an index that identifies the default monitor on the system.
Return Values
The method returns an HRESULT. Possible values include the following.
Value | Description |
E_POINTER | NULL pointer argument. |
S_OK | The method succeeded. |
VFW_E_WRONG_STATE | The allocator-presenter has not been loaded. |
Remarks
Use this method on a multi-monitor system to determine which is the default DirectDraw device the overlay mixer filter will use when connecting to an upstream filter.
Requirements
Include D3d9.h, Vmr9.h.
See Also