Microsoft DirectX 9.0

INonDelegatingUnknown

The INonDelegatingUnknown interace is a version of IUnknown that is renamed to enable support for both nondelegating and delegating IUnknown interfaces in the same COM object.

Syntax

interface INonDelegatingUnknown
{
    virtual HRESULT NonDelegatingQueryInterface) (REFIID riid, LPVOID *ppv) PURE;
    virtual ULONG NonDelegatingAddRef)(void) PURE;
    virtual ULONG NonDelegatingRelease)(void) PURE;
};

Remarks

To use INonDelegatingUnknown for multiple inheritance, perform the following steps.

  1. Derive your class from an interface, for example, IMyInterface.
  2. Include DECLARE_IUNKNOWN in your class definition to declare implementations of QueryInterface, AddRef, and Release that call the outer unknown.
  3. Override NonDelegatingQueryInterface to expose IMyInterface with code such as the following:
         if (riid == IID_IMyInterface) {
             return GetInterface((IMyInterface *) this, ppv);
         } else {
             return CUnknown::NonDelegatingQueryInterface(riid, ppv);
         }
    
  4. Declare and implement the member functions of IMyInterface.

To use INonDelegatingUnknown for nested interfaces, perform the following steps:

  1. Declare a class derived from CUnknown.
  2. Include DECLARE_IUNKNOWN in your class definition.
  3. Override NonDelegatingQueryInterface to expose IMyInterface with the code such as the following:
         if (riid == IID_IMyInterface) {
             return GetInterface((IMyInterface *) this, ppv);
         } else {
             return CUnknown::NonDelegatingQueryInterface(riid, ppv);
         }
    
  4. Implement the member functions of IMyInterface. Use CUnknown::GetOwner to access the COM object class.
  5. In your COM object class, make the nested class a friend of the COM object class, and declare an instance of the nested class as a member of the COM object class.

Because you must always pass the outer unknown and an HRESULT to the CUnknown constructor, you can't use a default constructor. You have to make the member variable a pointer to the class and make a new call in your constructor to actually create it.

Override the NonDelegatingQueryInterface with code such as the following:

     if (riid == IID_IMyInterface) {
         return m_pImplFilter->
            NonDelegatingQueryInterface(IID_IMyInterface, ppv);
     } else {
         return CUnknown::NonDelegatingQueryInterface(riid, ppv);
     }

You can have mixed classes that support some interfaces through multiple inheritance and some interfaces through nested classes.

See Also