Microsoft DirectX 9.0 |
The GetInputMaxLatency method retrieves the maximum latency on a specified input stream.
Syntax
HRESULT GetInputMaxLatency(
DWORD dwInputStreamIndex,
REFERENCE_TIME* prtMaxLatency
);
Parameters
dwInputStreamIndex
Zero-based index of an input stream on the DMO.
prtMaxLatency
[out] Pointer to a variable that receives the maximum latency.
Return Value
Returns an HRESULT value. Possible values include those in the following table.
Return Code | Description |
DMO_E_INVALIDSTREAMINDEX | Invalid stream index. |
E_FAIL | Failure. |
E_NOTIMPL | Not implemented. Assume zero latency. |
S_OK | Success. |
The latency is the difference between a time stamp on the input stream and the corresponding time stamp on the output stream. The maximum latency is the largest possible difference in the time stamps. For a DMO, determine the maximum latency as follows:
Under this definition, latency does not include the time that it takes to process samples. Nor does it include any latency introduced by the size of the input buffer.
For the special case where a DMO processes exactly one sample at a time, the maximum latency is simply the difference in time stamps.
Latency is defined only when samples have time stamps, and the time stamps increase or decrease monotonically. Maximum latency might depend on the media types for the input and output streams.
See Also