Microsoft DirectX 9.0

IMediaDet::GetBitmapBits

The GetBitmapBits method retrieves a video frame at the specified media time.  The returned frame is always in 24-bit RGB format.

Syntax

HRESULT GetBitmapBits(
    double StreamTime, 
    long *pBufferSize, 
    char *pBuffer, 
    long Width, 
    long Height
);

Parameters

StreamTime

Time at which to retrieve the video frame, in seconds.

pBufferSize

Pointer to a variable that receives the required buffer size. If pBuffer is NULL, the variable receives the size of the buffer needed to retrieve the frame. If pBuffer is not NULL, this parameter is ignored.

pBuffer

Pointer to a buffer that receives a BITMAPINFOHEADER structure followed by the DIB bits.

Width

Width of the video image, in pixels.

Height

Height of the video image, in pixels.

Return Value

Returns an HRESULT value. Possible values include the following:

Value Description
S_OK Success.
E_NOINTERFACE Could not add the Sample Grabber filter to the graph.
E_OUTOFMEMORY Insufficient memory.
E_POINTER NULL pointer error.
E_UNEXPECTED Unexpected error.
VFW_E_INVALIDMEDIATYPE Invalid media type.

Remarks

Before calling this method, set the file name and stream by calling IMediaDet::put_Filename and IMediaDet::put_CurrentStream.

To determine the size of the buffer that is required, call this method with pBuffer equal to NULL. The size is returned in the variable pointed to by pBufferSize. Then create the buffer and call the method again, with pBuffer equal to the address of the buffer. When the method returns, the buffer contains a BITMAPINFOHEADER structure followed by the bitmap. The bitmap is scaled to the dimensions specified in the Width and Height parameters.

This method puts the media detector into bitmap grab mode. Once this method has been called, the various stream information methods in IMediaDet do not work, unless you create a new instance of the media detector.

Example Code

The following code uses the GetBitmapBits method to create a device-independent bitmap.

long size;
hr = pDet->GetBitmapBits(0, &size, 0, width, height);
if (SUCCEEDED(hr)) 
{
    char *pBuffer = new char[size];
    if (!pBuffer)
        return E_OUTOFMEMORY;
    try {
        hr = pDet->GetBitmapBits(0, 0, pBuffer, width, height);
    }
    catch (...) {
        delete [] pBuffer;
        throw;
    }
    if (SUCCEEDED(hr))
    {
        BITMAPINFOHEADER *bmih = (BITMAPINFOHEADER*)pBuffer;
        HDC hdcDest = GetDC(0);
        
        // Find the address of the start of the image data.
        void *pData = pBuffer + sizeof(BITMAPINFOHEADER);
        
        // Note: In general a BITMAPINFOHEADER can include extra color
        // information at the end, so calculating the offset to the image
        // data is not generally correct. However, the IMediaDet interface
        // always returns an RGB-24 image with no extra color information.
        
        BITMAPINFO bmi;
        ZeroMemory(&bmi, sizeof(BITMAPINFO));
        CopyMemory(&(bmi.bmiHeader), bmih, sizeof(BITMAPINFOHEADER));
        HBITMAP hBitmap = CreateDIBitmap(hdcDest, bmih, CBM_INIT, 
            pData, &bmi, DIB_RGB_COLORS);
    }
    delete[] pBuffer;
}

Requirements

Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.

Library: Use strmiids.lib.

See Also