|Microsoft DirectX 9.0|
The Get method retrieves data for an item in a property set.
HRESULT Get( REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned );
Reference to (C++) or address of (C) a GUID representing the property set to be accessed.
Item within the property set to be accessed. Items are indexed from 0 and are always the same for a given property set GUID.
Instance data for the get call.
Number of bytes pointed to by pInstanceData.
Data to set for this item.
Number of bytes pointed to by pPropertyData
Address of a variable that receives the number of bytes written into pPropertyData.
Return values are determined by the designer of the property set.
If the method succeeds, the return value may be S_OK.
If it fails, the method may return one E_POINTER.
The format of the data in both pInstanceData and pPropertyData is item-specific.
Header: Declared in dsound.h.