Microsoft DirectX 9.0 |
The SetMonitor method specifies which monitor to use. The Full Screen Renderer only supports the primary monitor, however, so this method is not useful in the current implementation.
Syntax
HRESULT SetMonitor(
long Monitor
);
Parameters
Monitor
[in] Specifies the index of the monitor to use. Must be zero in the current implementation.
Return Values
Returns an HRESULT value. Possible values include the following.
Value | Description |
E_INVALIDARG | Invalid argument. |
S_OK | Success. |
See Also