|Microsoft DirectX 9.0|
The IEnumComponentTypes interface is implemented on a standard COM collection of ComponentType objects associated with a given broadcast stream, and returned through a call to IComponentTypes::EnumComponentTypes.
In addition to the methods inherited from IUnknown, the IEnumComponentTypes interface exposes the following methods.
|Clone||Creates a new copy of the entire collection and all its sub-objects.|
|Next||Retrieves the next n elements in the collection.|
|Reset||Moves the iterator to the beginning of the collection.|
|Skip||Skips the element at the specified index.|