|Microsoft DirectX 9.0|
The put_Luminance method specifies the luminance value on which to key. This property applies only when the key type is DXTKEY_LUMINANCE.
HRESULT put_Luminance( int newVal );
[in] The luminance value on which to key. The valid range is from 0 to 100.
Returns S_OK or an error code.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.