|Microsoft DirectX 9.0|
The GetMode method retrieves the operation mode for 3-D sound processing.
HRESULT GetMode( LPDWORD pdwMode );
Address of a variable that receives the mode setting. This value will be one of those in the following table.
|DS3DMODE_DISABLE||Processing of 3-D sound is disabled. The sound seems to originate from the center of the listener's head.|
|DS3DMODE_HEADRELATIVE||Sound parameters (position, velocity, and orientation) are relative to the listener's parameters. In this mode, the absolute parameters of the sound are updated automatically as the listener's parameters change, so that the relative parameters remain constant.|
|DS3DMODE_NORMAL||Normal processing. This is the default mode.|
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Header: Declared in dsound.h.