|Microsoft DirectX 9.0|
The GetResolvedTime method resolves a given time to a given boundary.
HRESULT GetResolvedTime( REFERENCE_TIME rtTime, REFERENCE_TIME* prtResolved, DWORD dwTimeResolveFlags );
Time to resolve. If this is less than the current time, the current time is used.
Address of a variable that receives the resolved time.
One or more DMUS_TIME_RESOLVE_FLAGS describing the resolution desired.
If the method succeeds, the return value is S_OK.
If it fails, the method can return E_POINTER.
Header: Declared in dmusici.h.