|Microsoft DirectX 9.0|
The GetLatencyTime method retrieves the latency time, which is the performance time being heard from the speakers plus the time required to queue and render messages.
HRESULT GetLatencyTime( REFERENCE_TIME* prtTime );
Address of a variable that receives the current latency time.
If the method succeeds, the return value is S_OK.
If it fails, the method can return one of the error values shown in the following table.
Header: Declared in dmusici.h.