Microsoft DirectX 9.0 |
The SetStartTime method sets the start time of the data in the buffer, relative to the master clock.
Syntax
HRESULT SetStartTime(
REFERENCE_TIME rt
);
Parameters
rt
New start time for the buffer.
Return Values
The method always returns S_OK.
Remarks
Events already in the buffer are time-stamped relative to the start time and play at the same offset from the new start time.
Requirements
Header: Declared in dmusicc.h.
See Also