|Microsoft DirectX 9.0|
The GetRawBufferPtr method returns a pointer to the underlying buffer data structure.
HRESULT GetRawBufferPtr( LPBYTE* ppData );
Address of a variable that receives a pointer to the buffer's data.
If the method succeeds, the return value is S_OK.
If it fails, the method can return E_POINTER.
This method returns a pointer to the raw data of the buffer. The format of the data depends on the implementation. The lifetime of the data is the same as the lifetime of the buffer object; therefore, the returned pointer should not be held after the next call to the IDirectMusicBuffer8::Release method.
Header: Declared in dmusicc.h.