Microsoft DirectX 9.0 |
The CanUseOverlayStretch method determines whether the renderer will check overlay restrictions.
Syntax
HRESULT CanUseOverlayStretch(
long *UseOverlayStretch
);
Parameters
UseOverlayStretch
Pointer to a value indicating whether the renderer can use overlay restrictions. OATRUE indicates the renderer will check overlay restrictions; OAFALSE indicates it will not.
Return Values
Returns an HRESULT value.
Remarks
For a description of overlay stretching, see IDirectDrawVideo::UseOverlayStretch.
See Also