|Microsoft DirectX 9.0|
The FliptoGDISurface method makes the surface that GDI writes to the primary surface. This call is used at the end of a page-flipping application to ensure that the video memory that GDI is writing to is visible to the user.
This method takes no parameters.
|DD_OK||The method succeeded.|
|DDERR_INVALIDPARAMS||One or more of the input parameters is invalid.|
|DDERR_INVALIDOBJECT||DirectDraw received a pointer that was an invalid DirectDraw object.|
|DDERR_NOTFOUND||Requested item was not found.|