|Microsoft DirectX 9.0|
The GetTemplateConnections method retrieves a list of all template connections that appear in the template topology for this filter and network type.
HRESULT GetTemplateConnections( ULONG* pulcConnections, ULONG ulcConnectionsMax, BDA_TEMPLATE_CONNECTION rgConnections );
[out] Pointer to a value to receive the number of connections in the list.
[in] The maximum number of connections that can be held by the rgConnections buffer.
[out] Pointer to a buffer that receives the list of connections.
If the method succeeds, it returns S_OK. If it fails, it returns an error code.