Microsoft DirectX 9.0


The get_HighLowSwitchFrequency method retrieves the frequency of the high-low switch.


HRESULT get_HighLowSwitchFrequency(
  ULONG*  pulSwitchFrequency



[in, out]  Pointer that receives the frequency. The units are 1 Hz x the frequency multiplier, where the frequency multiplier is the value returned by the IBDA_FrequencyFilter::get_FrequencyMultiplier method. The default frequency multiplier is 1000, so the default units are kilohertz (kHz).

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

See Also