Microsoft DirectX 9.0 |
The put_Frequency method specifies the frequency.
Syntax
HRESULT put_Frequency(
ULONG ulFrequency
);
Parameters
ulFrequency
[in] Specifies the frequency. The units are 1 Hz x the frequency multiplier, where the frequency multiplier is the value returned by the IBDA_FrequencyFilter::get_FrequencyMultiplier method. The default frequency multiplier is 1000, so the default units are kilohertz (kHz).
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
See Also