Microsoft DirectX 9.0


The put_Frequency method specifies the frequency.


HRESULT put_Frequency(
  ULONG  ulFrequency



[in]  Specifies the frequency. The units are 1 Hz x the frequency multiplier, where the frequency multiplier is the value returned by the IBDA_FrequencyFilter::get_FrequencyMultiplier method. The default frequency multiplier is 1000, so the default units are kilohertz (kHz).

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

See Also