Microsoft DirectX 9.0 |
The put_Volume method sets the volume (amplitude) of the audio signal.
Syntax
HRESULT put_Volume(
long lVolume
);
Parameters
lVolume
[in] Specifies the volume, as a number from 10,000 to 0, inclusive. Full volume is 0, and 10,000 is silence. Multiply the desired decibel level by 100. For example, 10,000 = 100 dB.
Return Values
Returns an HRESULT value. Possible values include the following.
Value | Description |
E_FAIL | The underlying audio device returned an error. |
E_INVALIDARG | The value of lVolume is invalid. |
E_NOTIMPL | The filter graph does not contain an audio renderer filter. (Possibly the source does not contain an audio stream.) |
S_OK | Success. |
See Also