Microsoft DirectX 9.0 |
The TrackGetPriority method retrieves the object's priority level.
Syntax
HRESULT TrackGetPriority(
long *pPriority
);
Parameters
pPriority
Pointer to a variable that receives the priority level. If the object is not part of a timeline, the value is set to 1.
Return Value
Returns S_OK if successful, or E_POINTER otherwise.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also