Microsoft DirectX 9.0 |
The TransAdd method adds a transition to the object. An object can have multiple transitions, but they must not overlap in time. Transitions must fall within the time boundaries of the object.
Syntax
HRESULT TransAdd(
IAMTimelineObj *pTrans
);
Parameters
pTrans
Address of the IAMTimelineObj interface of the transition to add.
Return Value
Returns one of the following HRESULT values:
Value | Description |
S_OK | Success. |
E_INVALIDARG | Cannot insert the transition. |
E_NOINTERFACE | pTrans is not a pointer to a transition. |
Remarks
If the transition overlaps an existing transition, the method returns E_INVALIDARG.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also