|Microsoft DirectX 9.0|
Adds transitions to an object in DirectShow Editing Services (DES). Applies to objects that can have transitions applied to them, such as tracks, compositions, and groups. An object that supports transitions can have any number of transitions, but the transitions must not overlap in time.
Note Audio does not support transitions.
This object has the following methods.
|GetNextTrans||Not supported for Visual Basic.|
|GetNextTrans2||Retrieves the first transition that appears at the specified time or later.|
|GetTransAtTime||Not supported for Visual Basic.|
|GetTransAtTime2||Retrieves the transition nearest to the specified time, according to specified boundary conditions.|
|TransAdd||Adds a transition to the object.|
|TransGetCount||Retrieves the number of transitions on this object.|
Include a reference in your project to "Dexter 1.0 Type Library" (Qedit.dll).