Microsoft DirectX 9.0 |
The FixMediaTimes method rounds the specified time values to the nearest frame boundary, as defined by the output frame rate. In general, applications do not need to call this method.
Syntax
HRESULT FixMediaTimes(
REFERENCE_TIME *pStart,
REFERENCE_TIME *pStop
);
Parameters
pStart
Pointer to a variable that contains the start time, in 100-nanosecond units. If the call succeeds, this variable is set to the rounded time.
pStop
Pointer to a variable that contains the stop time, in 100-nanosecond units. If the call succeeds, this variable is set to the rounded time.
Return Value
Returns S_OK if successful, or E_POINTER otherwise.
Remarks
This method is similar to the IAMTimelineObj::FixTimes method, but it preserves the original ratio of media times and timeline times. Just rounding the times to the nearest frame boundary could distort this ratio.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also