|Microsoft DirectX 9.0|
The FixMediaTimes method rounds the specified time values to the nearest frame boundary, as defined by the output frame rate. In general, applications do not need to call this method.
HRESULT FixMediaTimes( REFERENCE_TIME *pStart, REFERENCE_TIME *pStop );
Pointer to a variable that contains the start time, in 100-nanosecond units. If the call succeeds, this variable is set to the rounded time.
Pointer to a variable that contains the stop time, in 100-nanosecond units. If the call succeeds, this variable is set to the rounded time.
Returns S_OK if successful, or E_POINTER otherwise.
This method is similar to the IAMTimelineObj::FixTimes method, but it preserves the original ratio of media times and timeline times. Just rounding the times to the nearest frame boundary could distort this ratio.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.