|Microsoft DirectX 9.0|
The GetSubObjectLoaded method determines whether the subobject pointer has been set.
HRESULT GetSubObjectLoaded( BOOL *pVal );
Pointer to a variable that receives a Boolean value. If the value is TRUE, the subobject pointer has been set. If FALSE, the pointer has not been set.
Returns S_OK if successful, or E_POINTER otherwise.
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.