Microsoft DirectX 9.0 |
The GetSubObjectLoaded method determines whether the subobject pointer has been set.
Syntax
HRESULT GetSubObjectLoaded(
BOOL *pVal
);
Parameters
pVal
Pointer to a variable that receives a Boolean value. If the value is TRUE, the subobject pointer has been set. If FALSE, the pointer has not been set.
Return Value
Returns S_OK if successful, or E_POINTER otherwise.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also