Microsoft DirectX 9.0 |
The GetMuted method retrieves the object's muted state.
Syntax
HRESULT GetMuted(
BOOL *pVal
);
Parameters
pVal
Pointer to a Boolean variable that receives a value indicating the muted state. If the value is TRUE, the object and its children are muted.
Return Value
Returns S_OK if successful, or E_POINTER otherwise.
Remarks
If an object's parent is muted, the object is muted regardless of its muted state. When the parent is no longer muted, the object's previous muted state is restored.
Requirements
Header: Include Qedit.h. This header file is not compatible with Microsoft® Direct3D® headers later than version 7.
Library: Use strmiids.lib.
See Also