|Microsoft DirectX 9.0|
The get_IsBroadcast method retrieves a value indicating whether the current stream is a broadcast stream.
HRESULT get_IsBroadcast( VARIANT_BOOL *pIsBroadcast );
Pointer to a variable that receives a Boolean value.
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
A broadcast stream can be unicast or multicast. In a broadcast connection, the client is passive and does not control when the stream starts or stops. In an on-demand connection, the client is active and controls when the stream is started and stopped.