Microsoft DirectX 9.0 |
The SyncUsingStreamOffset method enables or disables synchronization using time-stamp offsets.
Syntax
HRESULT SyncUsingStreamOffset(
BOOL bUseStreamOffset
);
Parameters
bUseStreamOffset
[in] Boolean value indicating whether to use a time-stamp offset. If TRUE, live sources will use a time-stamp offset to synchronize streams.
Return Values
Returns S_OK if successsful, or an error code otherwise.
Remarks
By default, the filter graph does not attempt to synchronize live streams by means of time-stamp offsets. Call this method with a value of TRUE if you want the filter graph to determine the maximum latency in the graph and adjust time stamps accordingly. For more information, see IAMPushSource::SetStreamOffset.
See Also