Microsoft DirectX 9.0

AMTimelineTrans.GetSwapInputs Method

The GetSwapInputs method determines whether the transition inputs are swapped.

By default, a transition goes from the composite of all lower-priority layers to the layer where the transition resides. You can reverse this progression, so the transition goes from the layer where it resides back to the composite of lower-priority layers.

Syntax

object.GetSwapInputs(
    pVal As Long
)

Parameters

pVal

Variable that receives a value indicating whether inputs are swapped. If the value is zero, the transition goes from the composite of all lower-priority layers to the transition layer. If the value is non-zero, the transition goes in the opposite direction. The default value is zero.

Error Codes

If the method fails, an error is raised.

See Also