|Microsoft DirectX 9.0|
The GetPreviewMode method retrieves the preview mode for the group.
object.GetPreviewMode( pfPreview As Long )
Variable that receives a value indicating the preview mode. If zero, the group is in authoring mode. If non-zero, the group is in preview mode.
If the method fails, an error is raised.
In preview mode, frames are dropped during slow effects or transitions to keep the video synchronized with the audio. The video might look choppy as a result. In authoring mode, every frame is rendered. Authoring mode is appropriate for writing files; for on-screen preview, the video might become out of sync with the audio.