Microsoft DirectX 9.0 |
The GebBitmapSize function calculates the number of bytes required by a device-independent bitmap (DIB). This function simply calls the DIBSIZE macro.
Syntax
DWORD GetBitmapSize(
const BITMAPINFOHEADER *pHeader
);
Parameters
pHeader
Pointer to a BITMAPINFOHEADER structure.
Return Value
Returns the size in bytes.
Requirements
Header: Declared in Wxutil.h; include Streams.h.
Library: Use Strmbase.lib (retail builds) or Strmbasd.lib (debug builds).
See Also