Microsoft DirectX 9.0

DSFXDistortion

The DSFXDistortion structure contains parameters for a distortion effect.

Syntax

typedef struct _DSFXDistortion {
  FLOAT  fGain;
  FLOAT  fEdge;
  FLOAT  fPostEQCenterFrequency;
  FLOAT  fPostEQBandwidth;
  FLOAT  fPreLowpassCutoff;
} DSFXDistortion, *LPDSFXDistortion;
 
typedef const DSFXDistortion *LPCDSFXDistortion;

Members

fGain

Amount of signal change after distortion, in the range from DSFXDISTORTION_GAIN_MIN through DSFXDISTORTION_GAIN_MAX. The default value is -18 dB.

fEdge

Percentage of distortion intensity, in the range  in the range from DSFXDISTORTION_EDGE_MIN through DSFXDISTORTION_EDGE_MAX. The default value is 15 percent.

fPostEQCenterFrequency

Center frequency of harmonic content addition, in the range from DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN through DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX. The default value is 2400 Hz.

fPostEQBandwidth

Width of frequency band that determines range of harmonic content addition, in the range from DSFXDISTORTION_POSTEQBANDWIDTH_MIN through DSFXDISTORTION_POSTEQBANDWIDTH_MAX. The default value is 2400 Hz.

fPreLowpassCutoff

Filter cutoff for high-frequency harmonics attenuation, in the range from DSFXDISTORTION_PRELOWPASSCUTOFF_MIN through DSFXDISTORTION_PRELOWPASSCUTOFF_MAX. The default value is 8000 Hz.

Remarks

The values in fPostEQBandwidth, fPostEQCenterFrequency, and fPreLowpassCutoff cannot exceed one-third of the frequency of the buffer. If an attempt is made to set a value greater than this, but within the range of accepted values, the parameter is set to the nearest supported value and S_FALSE is returned by IDirectSoundFXDistortion8::SetAllParameters.

Requirements

  Header: Declared in Dsound.h.

See Also