Microsoft DirectX 9.0

DSCFXNoiseSuppress

The DSCFXNoiseSuppress structure contains parameters for noise suppression in a capture buffer.

Syntax

typedef struct _DSCFXNoiseSuppress {
  BOOL  fEnable;
} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
 
typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;

Members

fEnable

Boolean value that specifies whether the effect is enabled.

Requirements

  Header: Declared in Dsound.h.

See Also