Microsoft DirectX 9.0 |
The DSCFXNoiseSuppress structure contains parameters for noise suppression in a capture buffer.
Syntax
typedef struct _DSCFXNoiseSuppress {
BOOL fEnable;
} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
Members
fEnable
Boolean value that specifies whether the effect is enabled.
Requirements
Header: Declared in Dsound.h.
See Also