Microsoft DirectX 9.0 |
The DMUS_IO_STYLENOTE structure contains information about a note in a
Syntax
typedef struct _DMUS_IO_STYLENOTE {
MUSIC_TIME mtGridStart;
DWORD dwVariation;
MUSIC_TIME mtDuration;
short nTimeOffset;
WORD wMusicValue;
BYTE bVelocity;
BYTE bTimeRange;
BYTE bDurRange;
BYTE bVelRange;
BYTE bInversionID;
BYTE bPlayModeFlags;
BYTE bNoteFlags;
} DMUS_IO_STYLENOTE;
Members
mtGridStart
Offset, in grids, at which the note occurs.
dwVariation
Variations that this note belongs to. Each bit corresponds to one of 32 variations.
mtDuration
Duration of the note.
nTimeOffset
Time after mtGridStart at which the event occurs. See the Remarks for DMUS_IO_STYLE_ANTICIPATION.
wMusicValue
Position in the scale.
bVelocity
Note velocity.
bTimeRange
Range within which to randomize start time. See Remarks.
bDurRange
Range within which to randomize duration. See Remarks.
bVelRange
Range within which to randomize velocity.
bInversionID
Identifier of inversion group to which this note belongs.
bPlayModeFlags
Flags to override the play mode of the part. For a list of values, see DMUS_PLAYMODE_FLAGS.
bNoteFlags
Flags. See DMUS_NOTEF_FLAGS.
Remarks
The values in bTimeRange and bDurRange are converted to music time when the note is played, using the following function:
int StoredRangeToActualRange(BYTE bRange)
{
int nResult = 0;
if (0 <= bRange && bRange <= 190)
{
nResult = bRange;
}
else if (191 <= bRange && bRange <= 212)
{
nResult = ((bRange - 190) * 5) + 190;
}
else if (213 <= bRange && bRange <= 232)
{
nResult = ((bRange - 212) * 10) + 300;
}
else // bRange > 232
{
nResult = ((bRange - 232) * 50) + 500;
}
return nResult;
}
Requirements
Header: Declared in dmusicf.h.
See Also