Microsoft DirectX 9.0

DMUS_IO_MUTE

The DMUS_IO_MUTE structure contains information about a mute event on a channel. Used in the Mute Track Chunk.

Syntax

typedef struct _DMUS_IO_MUTE {
  MUSIC_TIME  mtTime;
  DWORD   dwPChannel;
  DWORD   dwPChannelMap;
} DMUS_IO_MUTE;

Members

mtTime

Time of the event.

dwPChannel

Performance channel to mute or remap.

dwPChannelMap

Channel to which dwPChannel is being mapped, or 0xFFFFFFFF if dwPChannel is to be muted.

Requirements

  Header: Declared in dmusicf.h.

See Also