Microsoft DirectX 9.0 |
The DMUS_IO_COMMAND structure contains information about a command event. Used in the Command Track Chunk.
Syntax
typedef struct _DMUS_IO_COMMAND {
MUSIC_TIME mtTime;
WORD wMeasure;
BYTE bBeat;
BYTE bCommand;
BYTE bGrooveLevel;
BYTE bGrooveRange;
BYTE bRepeatMode;
} DMUS_IO_COMMAND;
Members
mtTime
Time of the command.
wMeasure
Measure that the command falls on.
bBeat
Beat that the command falls on.
bCommand
Command type. See DMUS_COMMANDT_TYPES.
bGrooveLevel
bGrooveRange
Size of the range within which the groove level can be randomized. If this value is an odd number, the groove range is bGrooveRange 1. For instance, if the groove level is 35 and bGrooveRange is 5, the adjusted groove range is 4 and the groove level could be anywhere from 33 to 37.
bRepeatMode
Flag that specifies how patterns are selected for repetition. See DMUS_PATTERNT_TYPES.
Requirements
Header: Declared in dmusicf.h.
See Also