Microsoft DirectX 9.0

Default Audiopath

The default audiopath is the one used when a segment is played by using IDirectMusicPerformance8::PlaySegment, or when no audiopath is specified in a call to IDirectMusicPerformance8::PlaySegmentEx.

You can create an audiopath and make it the default by specifying a standard type in the dwDefaultPathType parameter of IDirectMusicPerformance8::InitAudio.

Any existing audiopath can be made the default audiopath by passing it to IDirectMusicPerformance8::SetDefaultAudioPath. Retrieve the default audiopath by using IDirectMusicPerformance8::GetDefaultAudioPath.