Microsoft DirectX 9.0 |
Constructor method.
Syntax
CRendererPosPassThru(
const TCHAR *pName,
LPUNKNOWN pUnk,
HRESULT *phr,
IPin *pPin
);
Parameters
pName
Pointer to the name of the object, for debugging purposes. Allocate this parameter in static memory.
pUnk
Pointer to the owner of this object. If the object is aggregated, pass a pointer to the aggregating object's IUnknown interface. Otherwise, set this parameter to NULL.
phr
Pointer to an HRESULT value. Ignored.
pPin
Pointer to the IPin interface of the filter's input pin.
See Also