Microsoft DirectX 9.0

CRendererPosPassThru::CRendererPosPassThru

Constructor method.

Syntax

CRendererPosPassThru(
    const TCHAR *pName,
    LPUNKNOWN pUnk,
    HRESULT *phr,
    IPin *pPin
);

Parameters

pName

Pointer to the name of the object, for debugging purposes. Allocate this parameter in static memory.

pUnk

Pointer to the owner of this object. If the object is aggregated, pass a pointer to the aggregating object's IUnknown interface. Otherwise, set this parameter to NULL.

phr

Pointer to an HRESULT value. Ignored.

pPin

Pointer to the IPin interface of the filter's input pin.

See Also

CRendererPosPassThru Class