Microsoft DirectX 9.0

AMTimeline.CreateEmptyNode Method

The CreateEmptyNode method creates a new timeline object.

Use this method to create timeline objects, rather than the New keyword, because this method performs important initialization routines.

Syntax

object.CreateEmptyNode(
    ppObj As AMTimelineObj,
    Type As TIMELINE_MAJOR_TYPE
)

Parameters

ppObj

AMTimelineObj object that receives the new object.

Type

Member of the TIMELINE_MAJOR_TYPE enumerated type that specifies the type of object to create.

Error Codes

If the method fails, an error is raised, and Err.Number can be set to one of the following values:

Value Description
E_INVALIDARG Object type is not valid.
E_OUTOFMEMORY Insufficient memory.

See Also