|Microsoft DirectX 9.0|
The COutputQueue class implements a queue to deliver media samples.
This class enables an output pin to deliver samples asynchronously. Samples are placed on a queue, and a worker thread delivers them to the input pin. The queue can also hold control messages that indicate a new segment, an end-of-stream notification, or a flush operation.
To use this class, create a COutputQueue object for every output pin on the filter. In the constructor method, specify the input pin connected to that output pin. Using this class, the output pin does not call methods directly on the input pin. Instead, it calls corresponding methods in COutputQueue, as shown in the following table.
|Pin Method||COutputQueue Method|
Optionally, you can configure the COutputQueue object to deliver samples synchronously, without a worker thread. The object can also decide at run time whether to use a worker thread, based on the characteristics of the input pin. For more information, see COutputQueue::COutputQueue.
Header: Declared in Outputq.h; include Streams.h.
Library: Use Strmbase.lib (retail builds) or Strmbasd.lib (debug builds).
|Protected Member Variables|
|m_pPin||Pointer to the input pin's IPin interface.|
|m_pInputPin||Pointer to the input pin's IMemInputPin interface.|
|m_bBatchExact||Flag that specifies whether the object delivers samples in exact batches.|
|m_List||Media sample queue.|
|m_hSem||Handle to a semaphore, used by the thread to wait for samples.|
|m_evFlushComplete||Event that signals when a flush operation has finished.|
|m_hThread||Handle to the worker thread.|
|m_ppSamples||Array of samples of size COutputQueue::m_lBatchSize.|
|m_nBatched||Number of samples currently batched and awaiting processing.|
|m_lWaiting||Flag that has a nonzero value when the thread is waiting for a sample.|
|m_bFlushing||Flag that specifies whether the object is performing a flush operation.|
|m_bTerminate||Flag that specifies whether the thread should terminate.|
|m_bSendAnyway||Flag to override batch processing.|
|m_hr||HRESULT value that indicates whether the object will accept samples.|
|m_hEventPop||Event that is signalled whenever the object removes a sample from the queue.|
|InitialThreadProc||Calls the COutputQueue::ThreadProc method when the thread is created.|
|ThreadProc||Retrieves samples from the queue and delivers them to the input pin.|
|IsQueued||Determines whether the object is using a worker thread to deliver samples.|
|QueueSample||Queues a media sample or control message.|
|IsSpecialSample||Determines whether queued data is a control message.|
|FreeSamples||Frees all pending samples.|
|NotifyThread||Notifies the thread that the queue contains data.|
|BeginFlush||Begins a flush operation.|
|EndFlush||Ends a flush operation.|
|EOS||Delivers an end-of-stream call to the input pin.|
|SendAnyway||Delivers any pending samples.|
|NewSegment||Delivers a new segment to the input pin.|
|Receive||Delivers a media sample to the input pin.|
|ReceiveMultiple||Delivers a batch of media samples to the input pin.|
|Reset||Resets the object so that it can receive more data.|
|IsIdle||Determines whether the object is waiting for data.|
|SetPopEvent||Specifies an event that is signalled whenever the object removes a sample from the queue.|