|Microsoft DirectX 9.0|
The CMsgThread class is a worker-thread class that queues requests to the queuing thread for completion asynchronously. To use this class, derive your class from it and override the CMsgThread::ThreadMessageProc member function. The ThreadMessageProc member function carries out each request. Your client functions and the ThreadMessageProc member function must share a common definition of the parameters in the CMsg object.
A negotiated mechanism tells the worker thread to exit. Typically, this will be one value of the CMsg class's uMsg message code.
It is a good idea to send this message from the destructor of your derived class, and call the CMsgThread::WaitForThreadExit member function before completing the destruction of the derived class.
Protected Data Members
|m_hSem||Indicates a handle used for signaling.|
|m_Lock||Protects access to lists.|
|m_lWaiting||Indicates waiting for a free thread.|
|m_ThreadQueue||Overrides the CMsgThread::GetThreadMsg member function and blocks on things other than this queue.|
|CMsgThread||Constructs a CMsgThread object.|
|CreateThread||Creates a thread.|
|GetThreadHandle||Retrieves the thread handle.|
|GetThreadID||Retrieves the identifier of the thread.|
|GetThreadPriority||Retrieves the current thread priority.|
|PutThreadMsg||Queues a request for execution by the worker thread.|
|ResumeThread||Continues the operation of the worker thread.|
|SetThreadPriority||Sets the priority of the thread to a new value.|
|SuspendThread||Suspends the operation of a running thread.|
|WaitForThreadExit||Blocks until the thread has exited after a call to the CMsgThread::SuspendThread member function.|
Overridable Member Functions
|GetThreadMsg||Retrieves a queued CMsg object containing a request.|
|OnThreadInit||Provides initialization on a thread.|
|ThreadMessageProc||Processes requests. This is a pure virtual member function.|