|Microsoft DirectX 9.0|
The CreateImageSample method creates a media sample.
virtual CImageSample *CreateImageSample( LPBYTE pData, LONG Length );
Pointer to a buffer of size Length, allocated by the caller.
Length of the buffer.
Returns a CImageSample object.
This method creates a new media sample, implemented as a CImageSample object. The sample's IMediaSample::GetPointer method returns a pointer to the buffer specified in the pData parameter.
If you derive a new allocator class from CImageAllocator and a new media sample class from CImageSample, you should override this method to create an instance of your media sample class.