|Microsoft DirectX 9.0|
The CompleteConnect method completes a connection to an input pin.
virtual HRESULT CompleteConnect( IPin *pReceivePin );
Pointer to the input pin's IPin interface.
Returns S_OK if successful, or an HRESULT value indicating the cause of the failure.
This method overrides the CBaseOutputPin::CompleteConnect method. To support dynamic reconnections, this method commits the allocator if the filter is active. In the base class, connections can occur only when the filter is stopped, so the allocator is always committed in the CBaseOutputPin::Active method.