Microsoft DirectX 9.0

CaptureTex Sample


The CaptureTex samples shows how to render live video from a camera to a Direct3D surface. This example combines features from the Texture3D and PlayCap samples.

When the application starts, it enumerates the video capture devices on the system and loads the first device found. It then creates a renderer object to render the incoming video stream onto a Direct3D surface.


Source: (SDK root)\Samples\C++\DirectShow\Capture\CaptureTex

Executable: (SDK root)\Samples\C++\DirectShow\Bin\CaptureTex.exe

See Also