|Microsoft DirectX 9.0|
This sample combines features of the Texture3D9 and PlayCap samples to render live incoming video onto a waving flag.
CaptureTex9 will enumerate any existing video capture devices attached to the system and will load the first device found. A DirectShow renderer object will be created to render the incoming video stream onto a Direct3D9 surface, taking advantage of new Direct3D9 features.
Source: (SDK root)\Samples\C++\DirectShow\Capture\CaptureTex9
Executable: (SDK root)\Samples\C++\DirectShow\Bin\CaptureTex9.exe