Microsoft DirectX 9.0 |
The AMGetErrorText function retrieves the error message for a given return code, using the current language setting.
This function converts HRESULT return codes to error messages. The constant MAX_ERROR_TEXT_LEN specifies the maximum number of characters in an error message.
Requirements
Link to the library file Quartz.lib.
Syntax
DWORD AMGetErrorText(
HRESULT hr,
TCHAR* pBuffer,
DWORD MaxLen
);
Parameters
hr
HRESULT value.
pBuffer
Pointer to a character buffer that receives the error message.
MaxLen
Number of characters in pBuffer.
Return Value
Returns the number of characters returned in the buffer, or zero if an error occurred.
Remarks
The DirectX SDK also provides the DXGetErrorString9 function, which returns error strings for all of the DirectX components, including DirectShow, plus standard Win32 errors.
Example Code
void ShowError(HRESULT hr)
{
if (FAILED(hr))
{
TCHAR szErr[MAX_ERROR_TEXT_LEN];
DWORD res = AMGetErrorText(hr, szErr, MAX_ERROR_TEXT_LEN);
if (res == 0)
{
wsprintf(szErr, "Unknown Error: 0x%2x", hr);
}
MessageBox(0, szErr, TEXT("Error!"), MB_OK | MB_ICONERROR);
}
}
See Also